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I initiate each project by diving into moodboards & extensive research and development (R&D.) Exploring forms, materials, and animation.
The visuals above are a range of approaches. Dynamic particle simulations, geometric deformations, and procedural designs, helping me define a project's creative direction and streamline production workflows. This stage allows me to experiment with simulations, procedural setups, and 3D systems to test and refine ideas.
Role: Materials, RND, 3D Design & Rendering
Software Utilized: C4D, HOUDINI, REDSHIFT






